I would say everyoneWe have a good coverage of all ages among playersAnd there are some interesting in-game teams formed by couples, mother and son, grandmother and grandson... Also, we have expert level players who are able to give us consultation and advices on game features, and we have casual players who just enjoy the pure interactive.
Onrpg: You are able to customize your character when starting the gameThere are quite a few classes and options to choose betweenHowever some classes are gender lockedWhat is the idea behind this?
Glad that you noticed thatSome classes are gender locked, such as MonkAnd some are not, like WizardAnd there is a plan to release the other gender for certain class in the future.
Onrpg: Why does the interface look very similar to World of Warcraft? Is it true this game was the first WoW Clone? I am not saying this is a bad thing.
I don't think TO is that much a WoW cloneFirst of all, I agree your observation on the user interfaceI would say WoW has originated the design of a very convenient user operation panel, which provides an integrated function for users to operate and inquire the game infoI think any game with the respect of the user's experience will naturally adopt the best practiceIn the meantime, I believe any player who has experience on both games will be able to tell the difference. TO has the unique essence and the game philosophyMaybe the best way to illustrate that is our TO slogan, Talisman to Survival, Teamwork to VictoryPerfect talismans and trustworthy friends, that's what one would dream for in the game.
Follow the Philosophies of the Talismans
Finally, I think everyone would agree that pure cloning won't make a great gameTo make TO a really outstanding game, our game designers and developers are working collaboratively, to keep TO's unique experience and balanceMoreover, we regard ourselves more as a host instead of a simple game company; we hope to offer full experience with all kinds of emotions, both online and offline.
Sources : Wow Online